Banking System

  1. We have Bank Account with 2 Fields – balance and Account Number
  2. We have Transaction class implementing Runnable
  3. We create object for account with some initial balance and try to pass as parameter to runnable Transaction Object

BankAccount.java

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

public class BankAccount {
    private Integer balance;
    private Integer accountNumber;

    private final Lock reLock = new ReentrantLock();

    public BankAccount(Integer balance, Integer accountNumber){
        this.balance = balance;
        this.accountNumber = accountNumber;
    }

    public void debitAmount(Integer amount){
        reLock.lock();

        try{
            balance -= amount;
        }finally {
            reLock.unlock();
        }

    }

    public void creditAmount(Integer amount){
        reLock.lock();

        try{
            balance += amount;
        }finally {
            reLock.unlock();
        }
    }

    public Integer getAccountNumber(){
        return this.accountNumber;
    }

    public Integer getBalance(){
        return this.balance;
    }

}

BankTransaction.java

public class BankTransaction implements Runnable{
    public Integer transAmount;
    public BankAccount bankAccount;

    public BankTransaction(Integer transAmount, BankAccount bankAccount){
        this.transAmount  = transAmount;
        this.bankAccount  = bankAccount;
    }


    @Override
    public void run() {
        if(transAmount >= 0){
            bankAccount.creditAmount(transAmount);
        }else{
            bankAccount.debitAmount(Math.abs(transAmount));
        }
    }
}

BankSystem.java

public class BankSystem {
    public static void main(String[] args) {
        BankAccount objAcc1 = new BankAccount(1000, 101);
        BankAccount objAcc2 = new BankAccount(2000, 102);

        Thread objThread1 = new Thread(new BankTransaction(50, objAcc1));
        Thread objThread2 = new Thread(new BankTransaction(-150, objAcc2));
        Thread objThread3 = new Thread(new BankTransaction(250, objAcc2));
        Thread objThread4 = new Thread(new BankTransaction(250, objAcc1));

        objThread1.start();
        objThread2.start();
        objThread3.start();
        objThread4.start();

        try{
            objThread1.join();
            objThread2.join();
            objThread3.join();
            objThread4.join();
        } catch (InterruptedException e) {
            Thread.currentThread().interrupt();
        }

        System.out.println("Final Balance in Account " + objAcc1.getAccountNumber() + " with balance " + objAcc1.getBalance());
        System.out.println("Final Balance in Account " + objAcc2.getAccountNumber() + " with balance " + objAcc2.getBalance());
    }
}

Output

Final Balance in Account 101 with balance 1300
Final Balance in Account 102 with balance 2100
  1. We use ReentrantLock for locking the Resource(totalSeats)
  2. Incase anything goes wrong (Exception being thrown etc.) you want to make sure the lock is released no matter what.
  3. Calling the reserveSeats method should be done inside separate threads

ReservationSystem.java

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

public class ReservationSystem {
    private Integer totalSeats;
    private final Lock lock = new ReentrantLock();

    public ReservationSystem(Integer totalSeats){
        this.totalSeats = totalSeats;
    }

    public Integer getTotalSeats(){
        return totalSeats;
    }

    public void reserveSeats(String userName, int numOfSeats){
        lock.lock();

        try{
            if(numOfSeats >0 && totalSeats>numOfSeats){
                totalSeats -= numOfSeats;
                System.out.println(userName + " has reserved "+ numOfSeats + " with " + totalSeats + " still available");
            }else{
                System.out.println("Seats not Available");
            }
        }finally {
            lock.unlock();
        }
    }
}

BookSeat.java

public class BookSeat {
    public static void main(String[] args) {
        ReservationSystem objResSys = new ReservationSystem(100);

        System.out.println("Total available Seats "+ objResSys.getTotalSeats());

        Thread objThread1 = new Thread(() -> {objResSys.reserveSeats("User1", 10);});
        Thread objThread2 = new Thread(() -> {objResSys.reserveSeats("User2", 20);});
        Thread objThread3 = new Thread(() -> {objResSys.reserveSeats("User3", 5);});


        objThread1.start();
        objThread2.start();
        objThread3.start();

        try {
            objThread1.join();
            objThread2.join();
            objThread3.join();
        } catch (InterruptedException e) {
            Thread.currentThread().interrupt();
        }

        System.out.println("Remaining available Seats "+ objResSys.getTotalSeats());
    }
}


Total available Seats 100
User2 has reserved 20 with 80 still available
User1 has reserved 10 with 70 still available
User3 has reserved 5 with 65 still available
Remaining available Seats 65
  1. NEW – a newly created thread that has not yet started the execution
  2. RUNNABLE – either running or ready for execution but it’s waiting for resource allocation
  3. BLOCKED – waiting to acquire a monitor lock to enter or re-enter a synchronized block/method
  4. WAITING – waiting for some other thread to perform a particular action without any time limit
  5. TIMED_WAITING – waiting for some other thread to perform a specific action for a specified period
  6. TERMINATED – has completed its execution

NEW Thread (or a Born Thread) is a thread that’s been created but not yet started.
It remains in this state until we start it using the start() method

NewState.java

public class NewState implements Runnable{
    public void run(){
        System.out.println("I am in new State");
    }
}

Main.java

public class Main {
    public static void main(String[] args) throws InterruptedException {
       Thread objThread = new Thread(new NewState());
       System.out.println(objThread.getState());
    }
}

Output

NEW

Runnable When we’ve created a new thread and called the start() method on that, it’s moved from NEW to RUNNABLE state. Threads in this state are either running or ready to run, but
they’re waiting for resource allocation from the system. In a multi-threaded environment, the Thread-Scheduler (which is part of JVM) allocates a fixed amount of time to each thread. So it runs for a particular amount of time, then leaves the control to other RUNNABLE threads.

RunnableState .java

public class RunnableState implements Runnable{
    public void run(){
        System.out.println("I would be in Runnable State");
    }
}

Main.java

public class Main {
    public static void main(String[] args) throws InterruptedException {
       Thread objRThread = new Thread(new RunnableState());
       objRThread.start();
       System.out.println(objRThread.getState());
    }
}

Output

RUNNABLE
I would be in Runnable State

This is the state of a dead thread. It’s in the TERMINATED state when it has either finished execution or was terminated abnormally.
TerminatedState.java

public class TerminatedState implements Runnable{
    public void run(){
        Thread objNewState = new Thread(new NewState());
        objNewState.start();
    }
}

Main.java

public class Main {
    public static void main(String[] args) throws InterruptedException {
       Thread objTState = new Thread(new TerminatedState());
       objTState.start();
       objTState.sleep(1000);
       System.out.println("T1 : "+ objTState.getState());
    }
}

Output

I am in new State
T1 : TERMINATED

A thread is in the BLOCKED state when it’s currently not eligible to run. It enters this state when it is waiting for a monitor lock and is trying to access a section of code that is locked by some other thread.
BlockedState.java

public class BlockedState implements Runnable{
    public void run(){
      blockedResource();
    }

    public static synchronized void blockedResource(){
        while(true){
            //Do Nothing
        }
    }
}

Main.java

public class Main {
    public static void main(String[] args) throws InterruptedException {
        Thread objB1Thread = new Thread(new BlockedState());
        Thread objB2Thread = new Thread(new BlockedState());

        objB1Thread.start();
        objB2Thread.start();

        Thread.sleep(1000);

        System.out.println(objB1Thread.getState());
        System.out.println(objB2Thread.getState());
        System.exit(0);
    }
}

Output

RUNNABLE
BLOCKED

A thread is in WAITING state when it’s waiting for some other thread to perform a particular action. According to JavaDocs, any thread can enter this state by calling any one of the following
object.wait() (or) thread.join() (or) LockSupport.park()

WaitingState.java

public class WaitingState implements Runnable{
    public void run(){
        Thread objWaitState = new Thread(new SleepState());

        objWaitState.start();

        try {
            objWaitState.join();
        } catch (InterruptedException e) {
            throw new RuntimeException(e);
        }
    }
}

SleepState.java

public class SleepState implements Runnable{
    @Override
    public void run() {
        try {
            Thread.sleep(5000);
        } catch (InterruptedException e) {
            throw new RuntimeException(e);
        }
    }
}

Main.java

public class Main {
    public static void main(String[] args) throws InterruptedException {
       Thread objWaitingThread = new Thread(new WaitingState());
       objWaitingThread.start();
       objWaitingThread.sleep(1000);
       System.out.println("T1 : "+ objWaitingThread.getState());
       System.out.println("Main : "+Thread.currentThread().getState());
    }
}

Output

T1 : WAITING
Main : RUNNABLE

A thread is in TIMED_WAITING state when it’s waiting for another thread to perform a particular action within a stipulated amount of time. According to JavaDocs, there are five ways to put a thread on TIMED_WAITING state:
thread.sleep(long millis) (or) wait(int timeout) (or) wait(int timeout, int nanos) thread.join(long millis) (or) LockSupport.parkNanos (or) LockSupport.parkUntil

TimedWaitState.java

public class TimedWaitState implements Runnable{
    @Override
    public void run() {
        try {
            Thread.sleep(5000);
        } catch (InterruptedException e) {
            throw new RuntimeException(e);
        }
    }
}

Main.java

public class Main {
    public static void main(String[] args) throws InterruptedException {
        Thread objTWState = new Thread(new TimedWaitState());
        objTWState.start();
        Thread.sleep(2000);
        System.out.println("T1 : "+ objTWState.getState());
    }
}

Output

T1 : TIMED_WAITING